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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Diebrary » Content Update

Diebrary Update 1.1.0: SHMUP Fest!

Gameplay

We’ve heard your feedback! Many players have said that the base game speed is too slow, so we have increased the overall pace of gameplay. While the 15 minute timer remains the same, the game itself is a bit faster paced – with characters and enemies all moving faster, shooting faster, and generally being more action-packed.

Pets

  • Added Charlotte, a cute potted plant that will periodically grant you powerful buffs!



  • Added Painterly, an adorable sea turtle that will send out a tsunami, pushes foes back

Plot Twists

  • We’ve added [Hard] and [Brutal] warnings on some of the most dangerous Plot Twists
  • Butterfingers: Reworked! Now deals much more damage to enemies, and tosses XP more consistently in all directions

  • A Shocking Number of Explosions: Reworked! Now several smaller explosions can appear back-to-back, instead of a single large one. This can be used to your advantage, chain-explode enemies!
  • Paranormal Exercise: Ghost duration reduced from 10 -> 7s
  • Spring-Time Dancing: We lowered the difficulty/insanity of this act 1 twist

Bug Fixes

  • Fixed several crash bugs
  • Fixed an issue with knockback sending enemies extremely far away