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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Hive Jump Survivors » Closed Beta Version 0.3.581

Features
  • Added a new game over menu which provides a breakdown of the player’s run.
  • Added acid pools that can damage the player.
  • Added a combination preview card when combining equipment with a store item.
  • Added attack and death animations for the Buzzer.
  • Added death animations for the armorer.
  • Added anticipation animations for grenades.
  • Added anticipation and death animations for the Floater.
  • Added new map decor.
  • Added knockout to non-jumpable walls.
  • Added art for the Smart Turret.

Changes
  • Input icons now change depending on the input device being used.
  • Locked jumpers no longer appear in the jumper selection menu.
  • Updated UI text for readability.
  • Fuse Grenade explosion brightness increased.
  • Updated damage number tweening.
  • Increased the clickable area of store buttons
  • Increased the clickable area of the settings buttons.
  • Updated the art for the speed power-up.

Bugfixes
  • Fixed an issue where combining equipment would throw an error.
  • Fixed issues relating to infinite looping SFX audio.
  • Fixed issues with enemies appearing inside the level geometry.