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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

IDIOTIC (The Game) » Call me “mr hotfix man” because here’s another hotfix!

* fixed white suits running backwards, now they come up at ya, shoot once and then run away facing the right direction
* fixed weapons not affected by the ADS and looking far away when aiming (also aligned some to the center)
* fixed key binding sometimes removing the opposite key (aka “moving forward and backwards now use the same key and you have nothing to do about it” is no more!)
* added a reset key binding button
* forgor :skull: to change the buttons’ text to the key bound so that’s coming next update. Too bad I remembered this only after I started writing the patch notes and set the build to live
* added a class called PP_Controller and giggled a lot. This won’t affect the game in any way as this hasn’t been implemented into the main game but I want y’all to know it’s in the files now