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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Dextram » Bug fixes and small performance improvements


  • Fixed music not playing on some machines, this fix required going back to an older window backend resulting in your screen setting being reset. Sorry for that
  • Fixed so enemies does not try to spawn outside game area in waves mode
  • Fixed issue where line enemies spawned bottom formation when they should spawn in top formation
  • Fixed bug where the light from the enemies would blink sometimes
  • Hopefully reduced stuttering a bit*

* It still stutters sometimes most likely due to garbage collection of allocations I have no practical control over. Tip to aspiring game developers: Don’t use Java or C# or any other garbage collected language, it comes with false promises and does not make making games easier.