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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Symmodance » Bug Fix 2.3.10.0

Changelog / Patch notes

Gameplay Balance Changes
  • Precision Sacrifice augmentation now provides a +2% Headshot Chance bonus, down from +8%.
  • Deadshot Mastery upgrade now offers a +0.1% Headshot Chance bonus per level, instead of +1%.
  • Additionally, Deadshot Mastery can now reach a maximum of 20 levels instead of 10.

Visual Enhancements
  • Added an extra indicator popup following headshots. These indicators appear alongside the damage text popups. Notably, these indicators are also affected by the damage popup color settings.

Bug Fixes
  • Fixed an issue where augmentations would exceed their designated box in the stats display.
  • Resolved an issue where locked augmentations were erroneously appearing in the augmentation selection interface, ensuring that only accessible augmentations are displayed.
  • Improved performance by capping the maximum number of active health power-ups in the scene.