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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Wild Legion » Beta Update Patch Log #Aug 17th

Big thanks to everyone who visited us on Game Tea in Chengdu ❤️

Thanks to your feedback, we did the following:
Gameplay changes:
  • Boss appears at the start now, and the aim is to kill it within chosen time
    Before: Boss appears at the chosen time, no finish time.
  • Added small tutorial for animal rescue gameplay
  • Added small tutorial for opening weapon S rank
  • Changed position for the “Continue” button
  • To get back from weapon choice screen press ESC
  • Made char HP be more noticeable
Rebalancing:
  • Decreased Silk Bag item’s drop rate
  • Increased the melee weapon range
Bugs fixed:
  • Boss teleporting in and out of the map
  • Magic and Melee weapons being active when building towers
  • Mobs not approaching player when near the map border
  • Achievements recording wrong data
  • Weapon gacha showing results prematurely
  • Red horned monster being displayed wrong
  • Skills being active during the time in shop
  • Tower icon pop-up when mouse hover over it