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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

City of Beats » Balance Update Notes for v20230512

This update contains lots of smaller quality of life & balance tweaks, many of which were directly suggested by our community, including:

  • buffed some traits & extensions to make progression more rewarding & noticeable
  • increased trait limits, meaning that you can now upgrade more traits before reaching the limit (which depends on your current campaign progress)
  • slightly reduced HP & damage of some enemies, e.g. the hunting mines and chapter 1 bosses
  • tweaks for Challenge 6 – the “Keep Your Distance” instability now shows danger circles and has a reduced radius; “They Do Not Trust You” duration was reduced as well
  • decreased acid movement slowdown to make it less punishing
  • increased enemy stun duration when getting hit by a barrel
  • moved Barry closer to the hovercar because some of you still manage to miss/ignore him, how dare you