There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Crocogame » Balance patch: 1.0.7
Essences:
– Retreater: Now gives 10 flat range instead of 5.
– Dash Nuke: +100% critical and explosion after a dash.
– Guided: Projectiles now follow the player’s direction more accurately.
– Wound: Toned down wound colour.
Difficulties:
– Reduced range viper spawns on difficulties +0, +1, +2, +3.
– Ghoul assassins start spawning at difficulty +2 instead of +3.
General:
– Reduced damage dropoff each time a projectile pierces an enemy (projectiles now retain more damage after pierce).
– Slightly increased player invulnerability time after being hit (0.1 to 0.15 seconds).
– New feature: skipping new essences will now increase a random stat. The ‘skip’ button will display the upgrade.