Patch Notes Archive

Home » Updates » Patch Notes Feed » Auto Cast » Auto Cast Update 1.07: Quality of life and bug fixes

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Auto Cast » Auto Cast Update 1.07: Quality of life and bug fixes

Bug Fixes
  • Fixed a bug that allowed the final boss to be damaged after being defeated
  • Fixed an issue with the final boss stage graphic indicator
  • Rounded displayed move speed and immunity duration stat to 2 decimal places

  • Enemies that get killed by the final bosses death sequence no longer grant xp or contribute to the player’s stats
  • Added selected difficulty to pause menu
  • Added total and coins collected this run to pause menu
  • Replaced targeting buttons with left/right mouse clicks. You can now use left/right mouse button to select next/previous targeting options
  • Strong/weak targeting options will now target the closest strongest/weakest target