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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Super Kill-BOI 9000 » Added new maps & enemies!

Version 0.3.0 brings two new maps: the Moon and the Jungle with their own fauna to fight!

Full changelog:

  • ADDED TWO MAPS (Jungle and Moon)
  • ADDED TWO NEW ENEMY TYPES (Exploder and Birds)
  • Added two map events
  • Added shadows for player and Kill-BOI
  • Increased player movement speed a bit, especially when carrying
  • Improved weather effects
  • Added knockback when the player takes damage
  • Added lowpass filter to music on levelup screen/ options, because it sounds cool
  • Fixed a bug softlocking the game when the player quit the run on the upgrade screen
  • Fixed enemies sometimes spawning with wrong rotations
  • Some more fixes

Have fun and feel free to leave us feedback!