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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Arms Evolution: ZOMBIE DESTROYER » 8.10 Update

1. The cloud image has been added to the statistical panel of the current cloud image, and node types can be bookmarked. The bookmarked nodes will be highlighted thereafter

2. Restricted the random attribute types in the main nodes of the cloud map, and now the main nodes will no longer have low rarity attributes

3. Now the cloud map can also be continuously refreshed by right-clicking

4. Reduced the enemy’s defense level in difficult situations

5. Fixed the issue of inheriting different types of weapons and ammunition through bonus inheritance

6. Optimized the problem of long open time for star maps in high breadth situations

7. Fixed the issue of experience overflow when the combat level was too high