Patch Notes Archive

Home » Updates » Patch Notes Feed » Super Weapon Master » 20220916 Update Content

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Super Weapon Master » 20220916 Update Content

Fixed a situation where in some cases it would result in full experience but not being able to level up
Sound optimization. Reduced the volume of some harsh effects. Reduce the harshness of sound effects in the middle and late game
Optimized monster AI search logic
Weapon stat balance adjustment
Weapon repelling monster algorithm optimization
Limits the maximum number of objects generated on the scene. Prevent a large number of recovery props from appearing on the scene in the middle and later stages of the game