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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Super Weapon Master » 20220908 Content update

20220908 update content
1 Modify the underlying logic. Optimize resource consumption. Now smoother with a lot of bullets and enemies in the mid to late game
2 Added in-game mouse pointer. Alleviate the situation that the mouse cannot be seen clearly due to too many elements on the screen
3 Fixed the problem that in some cases, the resurrection after the death of the character did not correctly deduct the number of resurrections, resulting in multiple resurrections
4 Added title interface version text display
5 Numerical balance adjustment. Alleviate the situation where the player is too strong in some cases and there is no challenge in the middle and late game
6 Fixed the problem that the monster would be bounced over a long distance in some cases