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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Super Weapon Master » 20220902 Update content

Optimized bullet and physics effects Reduced lag caused by too many bullets and monsters in the late game
Fixed an issue where the game would sometimes freeze after reviving
Fixed an issue where weapon icons were not displayed in some cases
Weapon stat balance adjustment
Monster stat balance adjustment
Operational changes. Downjump changed from pressing down key + jump key to pressing down key to trigger
Fixed an issue where the upgrade interface would be launched after death in some cases, causing the game to go wrong