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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Spell Cast » 20.05.2022 Update Notes


Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you

  • Performance improvements
  • New Stage Added
  • UI Improvements
  • Some Skill icons updated
  • MacOS Support
  • 3 New Leaderboard added for stages
  • Leaderboards now show hours
  • Now plays different musics on different stages
  • Group spawners now spawn same type enemy
  • Now revived player will be inmune for 2 seconds
  • 4 New Skill Added to all characters and shop
  • 3 New Skill Added to Dark Mage
  • 1 New Skill Added to Knight
  • 1 New Skill Added to Ranger
  • 1 New Skill Added to Archer
  • 3 New Skill Added to Sorcerer
  • Fire Line Skill Visual Updated
  • Fire, Slow, Charm, Fear Visual Effects Added
  • Axe skill gravity scale decreased 1.0 to 0.4 it will fall slower now
  • Revive Reducer skill will now only appear in multiplayer game
  • Electric ball cast delay increased 1.4 to 1.7
  • Now last selected character is reselected when game start
  • Dash ghost fixed
  • Fixed a bug where some enemies spawn with reduced movement speed
  • Fixed a bug that sometimes caused your stats to reset when you died
  • Fixed bounce projectile movement