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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Spell Cast » 14.05.2022 Update Notes

Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you

  • Performance optimizations (FPS increased on late game)
  • Player characters price is reduced %50
  • 7 New Achievement
  • 1 New Enemy
  • Japanese language added
  • 1 Skill Added to All Characters and Shop
  • 2 Skill Added to Hunter
  • 1 Skill Added to Dark Mage
  • 1 Skill Added to Ranger
  • 1 Skill Added to Knight
  • Early game enemy spawn time increased 6.5 to 7 seconds on first stage
  • Early game group enemy spawn time increased 60 to 70 seconds on first stage
  • Early game enemy spawn time decreased 6.5 to 6 seconds on second stage
  • Early game group enemy spawn time decreased 60 to 50 seconds on second stage
  • Characters Hitboxes updated
  • Dark Mage base skill is updated root enemy to slow enemy
  • Player characters movement speeds are increased
    Sorcerer 1.4 to 1.7
    Dark Mage 1.5 to 1.7
    Hunter 1.75 to 1.85
    Ranger 1.6 to 1.65
  • Demon Boss Skill delay reduced 3-4 to 5-6
  • Demon Boss Skill count increased 1 to 2
  • Player revive duration increased 4 to 5
  • Fixed a bug where Demon Boss sometimes dealing damage multiple times
  • Fixed Delta Time Reduced 0.03 to 0.02 that makes game more smooth
  • Fixed a bug that sometimes caused you to not be able to start the game when you return to the menu and start the game again while in the game
  • Fixed a bug where sometimes the boss panel would go above the level up panel
  • Fixed sometimes purchased features not loading bug
  • Fixed a bug where the game could not be started due to a player leaving the lobby
  • Fixed a bug where sometimes taking damage from dead enemies