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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Just Shapes and Beasts » 1.5.52 release notes


Smallish update for y’all today. Nothing too fancy on your end, but a lotta things behind the hood.

Of note: you can now play with a single hand and we did a major overhaul of the photosensitive mode.

Also, Italian and Spanish fans rejoice, we translated the like, 100 words we had to your native language; let us know if there’s any problem with it!


Full release notes:

– Added Spanish & Italian support
– Moved to Unity 2019.4
– Major change to rendering system, now using Unity’s Universal Render Pipeline
– Windows and Mac builds now built using IL2CPP
– Added One-hand mode (Dash with triggers, move with both analog sticks)
– Vastly improved photosensitive mode
– New menu for reassigning controllers (Options > Controls > Reassign controllers)
– Added new popup to ask the player to activate photosensitive mode
– Major changes to management of async call in matchmaking code
– Changed Steamworks plugin to use Facepunch.Steamworks
– Now using Steam Rich Presence
– Implemented level loading syncing logic for online
– When controller gets disconnected while playing online, user has now 60 seconds to reconnect one (instead of getting kicked)
– Fixed online issues with joining players
– Fixed issue with the exit button on main menu when Party is selected
– Fixed issue with ‘New Game’ not unlocking after playing it in story mode
– Fixed issue with particles in ‘Final Boss’ hitting the players when too small
– Fixed issue with fade-to-black during the Party credits (ending of Story mode) not covering the texts
– Fixed issue with track previews sometimes stopping playing when moving fast during voting in Challenge mode
– Fixed issue with water waves accelerating when hitting it with the player multiple times