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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Burst Hero » 1.5.0 Update List

General

  1. Enemies may now drop weapons and bullets.
  2. Adjusted the UI layout and animations of the store.
  3. Optimized the experience when picking up items.
  4. Fixed the issue of inaccurate aiming at airborne units with auxiliary aiming.
  5. There is now an arrow pointing to Elite enemies when they appear.

Heroes
  1. Bones↓: Increased the energy required for skill accumulation.
  2. Android: Fixed an issue where the Android could not use auxiliary aiming.

Weapons
  1. New weapon “Antimatter Gun”: Unlocked by default, reverses the basic damage properties of bullets.
  2. Microphone↑: Increased energy gain.
  3. Flamethrower↑: Increased reloading speed.

Bullets
  1. New bullet “Feather”: Unlocked by default, basic damage 16, penetration +1, bullets with no recoil.
  2. Dark Bullet↑: Increased trigger probability.
  3. Burst Bullet↑: Increased trigger probability.
  4. Sprite Bomb↓: Extended charge time.
  5. Frisbee: Fixed the issue of inconsistent rotation speed at different frame rates.

Cards
  1. New cards “Heal” “Resonance” “Curtain Call”
  2. Fearless: Upgraded from 1 star to 2 stars, effects changed to 50%/100%, and now unlocked by default.
  3. Removed Card: Downgraded from 3 stars to 1 star.
  4. Piggy Bank: Downgraded from 1 star to 0 stars.
  5. Buy Back: Upgraded from 2 stars to 3 stars, now no longer requires coins when purchased from the store.

Levels
  1. Boneyard: Slightly increased the brightness of the scene.
  2. Death Knight↓: Reduced the intensity of the dark screen effect.
  3. Fallen Angel↑: Increased movement speed and fixed some potential bugs related to movement.