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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Asteroids... But Roguelite » 1.4 Patch Notes

1.4 Patch Notes

– Added a new ability called rapid shot. It’s a faster, weaker sniper shot.
– Added a new ability called ship scrapper. This allows a chance for enemy ships to drop money when defeated.
– Added a new enemy type that follows the player and shoots periodically.
– Added controller support to entire game.
– Fixed some missing sound effects.
– You can now see all the high scores on the leader board, not just the top ten.
– Fixed bugs where abilities where not able to be used at the very start of a round.
– Fixed bug that allowed the Flak Cannon ability to hit multiple times at close range.

I wanted to get this update out before the holidays to add controller support and fix some bugs. I have more abilities and enemies I want to add at the start of the next year.

I also want to work on balancing the extreme late game. At the moment a lot of late game scaling is primarily based on enemies doing more damage instead of the enemies themselves getting trickier to deal with. I’m going to work on this.