There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Samurai Survivors » 1.4.2 Patch Notes
- Reflect not protecting the player from damage bug fixed
- Now, the game doesn’t reward 3 new skills at once
- New game end-game text when you reach 30 min and survive all curses
- Deleted some lights in the dojo for better guidance
- Added left and right buttons for button navigation
- Heath increase by curse level is decreased from power of 3 to power of 2.5
- Increased the health bar animation speed on damage
- Now using if you’re using gamepad, cursor doesn’t disappear and stands at a minimum distance to player
- Bug that makes all rewards highlighted is fixed
- Added a new description when posture reward is selected
- Reduced enemy samurai damage from 35 to 30
- Now, enemy samurai’s speed is not at the same speed as you. Instead, they now have a fixed speed like other enemies
- Reduced spirit slash size limit
- Reduced horse charge size limit
- Small amount of increase to the damage increase of Blazing Domain
- Reworded soul amount achievements
- “Eastern Castle” unlock achievement fixed
- “I only need my weapon” achievement fixed
- Reduced the reach of karate guys from 1.2 to 1.1
- In level 3 (Eastern Castle), now there is a second level up reward behind the door
- Reduced the door’s health from 1000 to 100 in level 3 (Eastern Castle)
- Reduced the opacity of black panel covering the area inside the castle in Eastern Castle
I wanted to add new stuff but there are some new systems I have to finish before doing that. I’m thinking of releasing new techniques as weapon sets with a theme (Black Dragon Set, Distant Weapons Set etc.). Also there might be a new mechanic coming to the 3rd map. It seems kinda simple compared to other two
It seems like it’s a common problem in Unity games in Linux builds. I tried to fix it but since I don’t have a Steam Deck myself, I’m not sure if the bug is still there. Can anyone test the game on a Steam deck or Linux device and comment below? It would help me a lot. Just start a random map and level up once to see if there are descriptive texts under the skill titles