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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Sky Rogue » 1.3.3 Released!

This update has some long-needed bugfixes, and lets you separately play through the standard and Endless modes without having to wipe your save!

v 1.3.3 Changelog:
– Each game mode (except Free Flight and Tutorial) now saves its own temporary progress (the progress lost when you die). Starting a game in one mode and switching to another will no longer require you to delete your old temporary progress.
– the “Saving…” notification in the upper-right of the screen is much more noticeable now
– Added “Remove” button to loadout menus to quickly remove the current item from a slot
– Opening an occupied loadout slot will select the item currently in that slot
– Added options: Invert Look X or Y axis
– If the active controller is unplugged during gameplay, the game will pause
– Cockpit animations slowed down a bit

– Coop: Aerolab menu now also works for Player 2 (regression in 1.3.2)
– Stick and throttle weren’t appearing in Interceptor cockpits
– GRYPHON-AWACS had wrong engine noise
– Situations where your save could get corrupted (out of disk space, quitting while saving) are even more rare now
– If your save is corrupted, you are given the option to delete it and restart from within the game instead of forcing you to find the files yourself
– Playing co-op with a fresh save or after deleting save data will no longer always spawn a single COMMAND as the only mission objective
– Controllers no longer get automatically assigned when starting the game in order to avoid messing up your existing controller settings
– Modding: On-screen error message now appears when the game can’t find a mod’s ModPack folder