Patch Notes Archive

Home » Updates » Patch Notes Feed » Immortal Redneck » 1.2.3 Patch

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Immortal Redneck » 1.2.3 Patch


Features / Balance

  • Huge performance boost. We’ve tweaked every aspect of the game to make it faster and more reliable. Our internal tests show a ~15% improve with various graphics cards and faster loading times.
  • Added Polish language.
  • Cleaned ~1GB from installation space.
  • Balanced some Scrolls:
    – Explorer will now unveil the whole pyramid map.
    – Hieroglyph Master won’t appear on the first pyramid.
    – Caution, Wet Floor will only affect during the current floor.
    – Amnesia will only affect during the current floor.
  • Improved video quality of initial animation.
  • Removed forced Clean Slate from Twitch mode.


  • Fixed a bug where weapon won’t hide when dying.
  • Fixed a bug causing to appear outside the initial room while playing Daily/Weekly game modes.
  • Fixed archers shooting instantly when seeing you (again!).
  • Fixed Accuracy scroll not working with the Bow.
  • Fixed dropped weapons on the exterior not disappearing when changing the God.

Mac & Linux patch will be uploaded tomorrow