Patch Notes Archive

Home » Updates » Patch Notes Feed » Goobies » 1.1.0 – Late game balancing.

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Goobies » 1.1.0 – Late game balancing.

  • Bosses mutate after some time…
  • Damage pie chart added to death screen.
  • Added a reroll for items and roulettes. Only one reroll per island.
  • Added an island stage counter to the HUD.
  • Mini boss death notification.
  • XP curve slightly tweaked.
  • Double Trouble artifact spawns double the amount of bosses (not limited to two).
  • DPS no longer accounts toward score.
  • Blobbath score multiplier down to -0.4.
  • Buffed Frostbolt.
  • Buffed Obliteration.
  • Buffed Chain Lightning.
  • Buffed Silly Saucer.
  • Buffed Essence of Zigrid.
  • Buffed Soul of Amam.
  • Buffed Dizzy’s Ball.
  • Buffed Goo.
  • Nerfed Splinter.
  • Nerfed Explosion.
  • Lowered Dizzy’s Ball audio volume and pitch.
Bug Fixes
  • Hoozey Woozey’s passive now correctly gains shop upgrade bonuses.
  • Total damage and per item damage now correctly adds up in the death screen.
  • Some minibosses animations and hit indicators now showing correctly.
  • Fixed bug causing infinite dissolves from level up.