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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Spelp » 1.0g – New UI, Dash change, Bug fixes

  • Rework of the UI/UX for the levelup and 3D printer screen
  • The dash direction is now using the player movement direction instead of the player targeting direction
  • Reduced the price of the first 2 levels of the perk giving rerolls on level up (from 2500 & 4000 to 1000 & 2500)
  • The game is now running even if the game window is out of focus
  • Rephrased the description of the healing drone
  • Increased the Air Strike OMG laser’s speed
Bug fixes
  • Fixed an issue making the achievements unlocked not shown at the end of a run, so you couldn’t see when a character was unlocked!
  • Fixed an issue with the Healing and Support drones leaving off into the sunsets at some point in Stardust’s runs
  • Fixed an issue where the rank shown at the end of a run would be the old one. (The new rank wasn’t updated on the Steam Leaderboards yet)
  • Fixed the Shotgun OMG description (it was still indicating the old effect)
  • Fixed a few typos