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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Spelp » 1.0d – Various QoL and fixes

Bug fixes
  • Fixed a display bug on the leaderboard not showing the hours (congrats to Degenerate to be the first reaching the hour mark!)
  • Fixed a bug displaying 11st, 12nd and 13rd instead of 11th, 12th and 13th when showing your new rank

  • Changed the default Steam Input settings so it works better for controllers and Steam Deck
  • Changed the starting position of the Air Strike OMG to the player’s cursor. (It was spawning too far and could take a while before reaching the player)
  • Increased the base speed of the Air Strike OMG (from 1.5 to 2.5)
  • Changed slightly the look of the enemy bullets to make them easier to see
  • Added a countdown before the activation of the dash weapon
  • The wins on each map by each character is now saved. This progression is visible on the character selection screen. It wasn’t saved before so this is not retroactive.