Patch Notes Archive

Home » Updates » Patch Notes Feed » Crocogame » 1.0.8 – Balance patch

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Crocogame » 1.0.8 – Balance patch

Essences:
-Hawkeye: flat range bonus increased to +5
-Ranger: flat range bonus increased to +5

Enemies:
– Ranged viper ability cooldown increased (12 -> 14 seconds)
– Poison rat ability cooldown increased (12 – 14 seconds)
– Mage skeleton ability cooldown increased (10 -> 12 seconds)

Player:
– Increased invulnerable time after taking damage (0.15 -> 0.25 seconds)