There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Crocogame » 1.0.3 balance patch
Crocogame is meant to be a challenging game. However, the enemy damage was too high, especially on lower difficulties, where the players were still figuring out the mechanics.
– reduced base poison and enemy projectile damage.
– reduced base damage on many melee enemies.
– increased ranged viper skill cooldown from 10 to 12 seconds. (ranged viper skill launches 3 projectiles in a cone).
More balance patches will follow if the game is still too hard.