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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Spell Cast » 05.06.2022 Update Notes

Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you

Additions

  • Volume sliders added to settings
  • Fullscreen Modes added

Changes

  • Tick Rate increased 30 to 60
  • Extra HP is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Extra Energy is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Dash Ghost is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Dash Speed is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Revive Reducer is not selectable for first 3 minutes, now you can select more important skills for your build in the beginning
  • Hunter is now free
  • Dark Mage price is 25
  • Archer price is 50
  • Knight price is 100
  • Experience amount increased 10 to 15
  • Poison attack delay decreased 2 to 1.5 seconds

Fixes

  • Fixed a bug where our invisibility would break if we pause the game while invisible
  • On start the game sound blast bug fixed
  • When game is paused in online game enemies not stopping bug fixed