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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Super Demon Survivors » 0.1.3

Lots of exciting changes and additions. Please give feedback on changes to the characters default attack, as characters now stop in place as they attack. Make sure you consider this in planning your routes! Let us know if you prefer the previous implementation.

– Bugfixes-

– Fixed an issue where enemy could hit every frame
– Fixed issue with audio inconsistency

– Features –

– Added “Grounded” character attack system
– Extended Map Size
– Modified visual restriction behaviors
– Changed Champion Unlock Behavior for Endless Mode – Unlock All Five Champions – Can you find the Hidden one?
– Added two new weapons to story mode start