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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Psionic Awake » 0.1.3


4 brand new ponies, Snow King Pony, Flower King Pony, Pants King Pony and Sleep King Pony.

Hero, also takes damage from monsters at night, 0.5 seconds invincibility protection.

Treasure, Night Clothes: +6 range to go out at night, +20% dark damage.

A new random partner location is added to the base.
Treasure boat, also has a double effect.

Building placement changed from 5X5 size to 3X3, and monster pathfinding at night modified accordingly.
Fortress partner’s pillar placement modified, now closer to the outside.

Hellfire, damage 120 –》40, Hellfire now does the same damage as other summons.
Wall of Fire, movement speed 2.5–》5, equal to doubling the amount.

Treasure: Revenge, +1% physical split on death of 5 –》 2 soldiers.
Treasure: Outreach, +1% physical summoning of souls on the death of 2 soldiers.
Treasure: Homeland, on the death of 2 soldiers, the remains appear in the field.
Treasure: Prepare, +1 to soldier cap and number when aid arrives.

Treasure: Hamster, add effect, when picking up less than 100 coins, pick up all of them.
Treasure: Axe, hits trees for 50 –》100 damage.

Difficulty 4-6 of the final battle, the number of elite guards is reduced.
Stables, eat mushrooms to add shields, need mushrooms 4–》 8.

Wild Lich King battle, possible bug of Lich King disappearing.
Difficulty 1-3 re-displayed, difficulty 1 days 4 –》6 days.
Upgrade animation pause time reduced.