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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Arms Evolution: ZOMBIE DESTROYER » 8.28 Update

1. Fixed an issue where bullying execution caused an incorrect increase in “ignoring defense damage”

2. The probability of dual barrel weapons appearing has significantly increased

3. The higher the difficulty level now, the more basic combat experience gained by killing

4. Fixed an issue where the enhanced preview attribute may be incorrect due to skills

5. Now the “base ammunition capacity” will also increase the minimum ammunition capacity

6. Improved the effect of the skill ‘Explosive Energy Strong Scattering’

7. Fixed an issue with incorrect display of damage range in the “Basic Attributes” panel of dual barreled weapons

8. Skill ‘Explosive Energy Diffusion’ has reduced total damage

9. Increased the basic attack power of the main cannon by 30%

10. 50% increase in damage skill correction for main cannon

11. Modified the basic explosion range algorithm and now no longer fixes the basic explosion range

12. Now auxiliary weapons will also increase the explosion range

13. Strengthening weapons now will also increase the explosion range