There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Vampire Survivors » v1.6.109 – hotfixes
- Updated co-op UI to add “Enter co-op” button
- Changed Steam DLC button to launch an URL instead of Steam overlay to resolve auto-playing videos in the background.
- Added save data recovery for early-access players returning to the game.
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- Gold items in collection are now only visible on collection
- Fix item pickups from sometimes incorrectly awarding multiple times
- In co-op, all players now die in Holy Forbidden if timer runs out
- Added game version to preloader
- Added DLC versions to options page.
- Fixed issue with weapon names not showing up in recap in Japanese.
- Fix for extra “-” in academy badge level up translation in some languages.
- Fixed Egg Count overlapping
- Fixed pause menu text overflow with high egg count.
- Fix regression of player-colour coded treasure panel buttons.
- Fixing chests getting stuck outside of walls on Astral Stairs.
- Fixed piano birds not being visible.
- Make golden eggs go to collecting character in co-op, in rare cases where you find them. Stops Sigma getting eggs indirectly.
- Adjusting Directer fight background stars zoom effect.
- Fixed Merchant soft lock when all weapons are selected.
- Fixed which character gets healing hearts in co-op.
- Fixed Vento Weapon not updating area size.
- Merchant now checks weapons in all players not just the active player.
- Increasing size and alpha of pause button.
- Sprite sizes are now correct after changing character skin.
- Fixed an issue where every level up bonuses were not being applied to all characters.
- Making the background music resume after completing Leda event.
- Fixed an issue where enemies were initializing with a wiggled state.
- Bestiary description no longer truncates and expands the content correctly.
- Merchant back button works via controller.
- Fix to Astral Stairs Teleport Layering.
- Fix for power up icon sizes.
- Character found page dark icon sizing adjustment.
- Fixed infernas secret page weapon reward icon size.
- Fixed sprite sizes in achievement info panel, and character select info panel.
- Fixed an issue where the Directer fight would try to progress before the Directer had been spoken to.
- Fix for issues with lingering visuals when exiting stages.
- Collection items now accurate sizes compared to old-engine.