There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Fantasy Survivors » Update 108 – Rename loadouts, magnet pickup and other QOL changes
Hi all,
We have made the following QOL changes:
- You can now rename all loadouts except “Stash”. The name has a limit of 8 characters.
- A new consumable, the item magnet, now drops from broken clay pots. It works like a super charged Rake for 5 seconds, pulling all loot towards you. It’s circular range is a full screen’s width.
- You can now sell potions. This is to ensure that the achievement “Potion toaster” can be more easily achieved by selling all normal potions.
- You cannot unlock the map boss’ character by defeating the third guardian anymore.
- The character selection screen now informs you of hidden features you still need to unlock, e.g. the Tavern or Workshop.
- After defeating the 3rd guardian, a message will inform you that enemies have stopped spawning.
- There was a very small chance that “future damage” could kill or hurt you directly after reviving. This type of damage comes from unavoidable projectiles that have a delayed effect. This was fixed.
- You can now claim all unclaimed Achievement rewards (gold) by clicking on one of them and selecting “claim all”.
- Some in-game tips were added.
- We’ve added a sound effect for when another player joins your game.
- The hireling Skinner now does more damage and causes loot to drop at an even higher rate.
- Mini bosses are now more visible on the mini map.
I hope you enjoy these quality of life updates. Please review our game if you have not already done so. It boosts the game’s visibility on Steam.
Till later,
André