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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

X Invader » November Update Notice (Update Version 0.6.6)

Hello Invaders!
Today, the regular update for November has been carried out.

If you encounter any issues with game execution after the update,
please proceed with a file integrity check first.

■ How to perform a file integrity check:
https://help.steampowered.com/ko/faqs/view/0C48-FCBD-DA71-93EB

Please refer to the patch notes below for detailed information about today’s update.

■ Update Version: v 0.6.6

■ Patch Notes:

1. Content Addition
– A character part of the GM DB has been added. Now, you can check character information on the DB screen that appears when you talk to GM in the lobby.

2. Improvement
– Some Chinese translations have been revised.
– Overall balance of the ‘Spark in the Street’ map has been adjusted.
Now, boss monsters appear a bit earlier.
– Soulcode tooltips are now displayed on the panel that appears when pressing the ESC button during gameplay.

3. Numerical Adjustments
– The EXP gain from Mr. Chu’s Add-on ‘Tech Machine’ has been adjusted from 15% to 5%

Due to some changes in the existing roadmap,
we are sharing an updated roadmap reflecting the latest plans.

If you encounter any problems during gameplay,
please report them to our Discord for a quick response.

X Invader Discord: https://discord.gg/Jz6DnKKBke

We always thank everyone who plays X Invader.