There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
ICEwall » Version 1.3.0: Holiday Gifts update
Hello everyone, tomorrow Steam Winter Sale begins, and to celebrate that along with the upcoming holidays, I have a new update: “Holiday Gifts”! Containing some new content and fixes:
- New upgrade family: Gifts, with 3 upgrades in total, each of these gives enemies a % chance to spawn a gift pickup when they are destroyed, which boosts your stats if you manage to collect them. Similar powerups in classic shoot’em ups.
- Added a (very short, 0.1s) cooldown to blue reflecting enemies, so that if you hit them with rapid multishots, they don’t spawn a wall of projectiles back.
- Updated health bar, and added health text in menu, to easier see what your numbers are when you have crazy amounts of health.
- Updated sound effect when Chaji Bimu is at max bonus charges.
- Decorated the main menu, just in time for the Holidays, phew!
This will be my last update for a while (besides bug fixes or similar). I am really glad to see so many players have played my game, and a lot of youtube videos have been made. A huge thank you to all content creators who have played my game! Currently I am well beyond 1000 copies sold, more than 600 players have completed Normal draft mode, and more than 400 have played Endless mode. Not bad!
Happy Holidays everyone!