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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Swarmsurge » November Balance and Feature changes.

Weapon Updates

  • Flail changes: Now rotates around the player before being thrown in movement direction. Damage increased, cooldown decreased.
  • X-Gun, Plus Gun, Octgun now apply marked status to enemies. Enemies will take 10% additional damage while marked
  • Sword, Lightning blade now scale up with each level, making them far more effective weapons
  • Ultimate weapon cooldown reduced to 5 minutes

Feature Changes

  • Stats menu now added to main menu. Tracks various statistics on damage, usage, etc.
  • Default behavior in solo mode is now for the game to pause when leveling up. This can be disabled in options in the main menu.
  • Pickup range on coins has been increased.
  • Decreased EXP Crystal collection sound

Power up changes

  • Decreased speed increase from power up, increased speed increase from level up speed increase to compensate.

Bug Fixes

  • Fixed a couple of rare crashes related to weapons.
  • Prevent chest drops from being outside of the map.
  • Font scaling improved for unusual aspect ratios.
  • Stop enemies from pushing each other while paused.