There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Witchcraft Survivors » Update v1.0.2-beta: Performance, Balancing and more!
Performance
– Reworked weapon collision code for slightly more performance.
– Reworked desert for more performance after minute 20.
– Added option to hide damage numbers.
Balancing
– Made enemies in hardcore difficulty (4 skulls) slower in grasslands, crypts, badlands, desert.
– Imp relic now costs only 25hp instead of 35hp.
Bugfixes
– Ingame achievements for the ultimate mage had wrong titles.
– One tile didn’t have a texture in Cavern map.
– Fixed gold getting stuck below feet of the character.
– Ring of Regeneration + Holy Grail is now available for all characters.
– Fixed scaling of bats at the cavern boss.
Other
– Made the color of selections in the main menu consistent (yellow).
– Cavern boss now moves slowly and spawns little versions of himself.