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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Champion Shift » Champion Shift Demo Update 0.3.1

Greetings Champion! Update 0.3.1 of our demo has dropped here on Steam. This release fixes issues and bugs as well as general improvements to the game’s user experience:

  • A dash ability has been added, which can be activated by using RB on your controller (or right click w/ mouse). This will greatly improve your ability to dodge incoming firepower without needing to shift into car mode
  • New gameplay UI improvements: moved the minimap to the upper right corner for better visibility and added a new Celestial Gift tracker, which lets you know at a glance your current build for better planning of your run
  • New stage: Desert Facility (Night version)
  • New Celestial Boons: Ymir’s Howl, Arctic Blast, Ice Shards, Celestial Orb, Deadly Orbit & Cosmic Energy
  • General balance changes (this is a work in progress and will keep improving with time!)
  • Tons and tons of bug fixes.

Thanks to everyone in our community who has dropped some feedback, keep ‘em coming. We’ll keep you up to date with future demo updates (more coming in the next couple of weeks), as we continue Champion Shift’s development. Have fun!