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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

DemonCountdown » Patch 2.0.2

Improving game:
  • Multishot Added level 4. now you have 5 line shots
  • improved grenade timer contrast
  • The grenade has a classic benavior, it bounce and explode in 2 seconds.

Balancing:
  • The skill and Character now have lower price according you loot KP from demon you kill and the amount you need to get the objetive.
  • The grenade now has more damage (and increase by player level) and greater range. But you have a smaller amount and a longer cooldown time.
  • Speed Enemy + 10% Lesser Demon +15% Bleeders and Greater Demons.
  • Random duration posson pit

Traductions updated:
  • Guide
  • UI

Bugs:
  • fixed issue in collider in wall in second map
  • Fixed multishot spawn bullet collided.
  • Fixed Level darkness at the end of countdown

Next Patchs:
Achievements
Lore in Hub

and more stay tuned