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The camera is positioned exactly above – sometimes this doesn’t really look like it if it’s a pixel art game as the sprites tend to be face on to the camera. We group this with Isometric often, since the gameplay is usually very similar.
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The camera is positioned exactly above – sometimes this doesn’t really look like it if it’s a pixel art game as the sprites tend to be face on to the camera. We group this with Isometric often, since the gameplay is usually very similar.