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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Raining Blood: Hellfire » Version Beta 0.7.16

Balance Adjustments:

Mocker’s nerf: Increased ammo consumption

Bug fixes

Rabbit’s ability bug fixed

Turret blades are now fully functional.

Nina’s melee weapon has been altered:
Previously encountering a bug causing her to use Azaus’s knife, she now starts with a sword for a more balanced experience. Enjoy the updated melee mechanics!

Drop Rate Adjustments:

Increased the drop chance for horns:

  • Previously 12.5%, now boosted to 30%.
  • Bosses now drop 5 horns instead of 3, providing more opportunities for upgrades.
  • Improved drop chances for pickups.

Hub Clarifications:

  • Clarified the purpose of gates in the Hub; they are now referred to as “shortcuts.” It’s now clearer that opening the gate to the 2nd level is optional; it’s just a shortcut for convenience.

The rune for an extra weapon slot has been renamed to “Extra Holster.”