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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

MobMania » Version a.6.2.2

What’s NEW in Version a.6.2.2

NEW! Character – Will


NEW! Will The Waiter – “Who ordered the knuckle sandwich?”

General
  • NEW! Rogue Will skin.
  • NEW! Pill trinket.
  • NEW! Tablet trinket.
  • NEW! Speaker trinket.
  • NEW! Thumbs Up emote.
  • NEW! No Trinket emote.
  • NEW! No Badge emote.
  • New save starting coins changed from 4,000 >>> 7,000. Existing saves will be granted 3,000 Mobmania coins.
  • Clears required to raise character tiers reduced from 5 >>> 3 per tier.
  • Badge Craft and Badge Shatter button icons updated for better clarity.
  • Soul in Darkwood slightly nerfed.
  • Characters now have a difficulty rating.
  • Later Stages now deal less player damage.

  • Dailies are no longer locked into a single stage and can now be cleared on each stage for rewards.

  • Hunts are no longer locked into a single stage and can now be cleared on each stage for rewards (Forest, Darkwood, The Deep, and Bedrock).
  • Solo rewards changed from 5 >>> 3 Challenge Coins.
  • Co-op rewards changed from 5 >>> 3 Challenge Coins.
Bugs/Misc
  • Various bug fixes.

Special thanks to the Discord community!

Reminder: Teasers for upcoming content is visible in the Mobmania Discord!