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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Uber Destruction » Version 0.0.3 Patch Notes + Giveaway information

I had already secretly updated the game previously, but it was nothing significant. Though with this
update, I think some changes should be addressed as it does change the pace of gameplay.

Item adjustments:

Some items have received a significant boost as they felt too weak upon first
obtaining. These items include:

  • Flash fire +
  • Scavenger +
  • Hard hammer +
  • Money magnet +
Gameplay:

I’ve been hearing that the game is a little “too” difficult, so I slightly
adjusted some game values without taking away all the challenge. (Its supposed to be difficult!)

  • adjusted the spawn-rate of a few mid-game enemies
  • slightly adjusted the base health of a few beginner enemies
  • slightly reduced the enemy health scaling
  • slightly reduced the maximum enemy projectiles
Bug fixes:
  • Fixed weird collision when interacting with weapons from a chest

Overall, everything has been pretty smooth!
Still waiting to do the giveaway as we do not have many participants yet sadly 🙁
but I’ll wait one more week before I give out any keys.

To enter the giveaway, just leave a comment on this thread, or comment on the previous post!

cheers!