There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Path of Survivors » v0.9.0 – Unique Items with unique stats!
v0.9.0 – Unique Items with unique stats!
Full game release targeted for January 8th, 2024!
Added:
– Added a new item Rarity: Uniques – uniques will have stat mods that are not craftable.
– Added new Consumable “Stone of Uniques” – Rewarded when winning the run. On use, an unique rarity piece of equipment is given.
– Stats related rewards during runs are now affected by the wave count (+10% extra stats per Wave)
– New Unique Stats:
– Trigger Abilities On Movement: All equipped abilities are triggered when moving. Abilities do consume mana
– Trigger Abilities On Damaged: All equipped abilities are triggered when damaged.
– Trigger Abilities On Standing Still: All equipped abilities are triggered when Standing Still. Abilities do consume mana
– Trigger Abilities On Mana Spent: All equipped abilities are triggered when Mana Spent.
– Trigger Abilities On Block: All equipped abilities are triggered on Block.
– Trigger Abilities On Critical Hit: All equipped abilities are triggered when Critical Hit. Abilities do consume mana
– Quicker Win Condition: Reduce win condition time by number of seconds
– Sanity Time: Increase the base Sanity Time by number of seconds
– Sanity Time Gain: Increase the Sanity Time Gain per wave by number of seconds
– Blood Magic: Abilities use Life instead of Mana to cast
Changes:
– Non-unique items do not roll unique stat mods anymore
– Stat mods with the unique tags are no longer craftable
– Removed the unique craftable slots from the craft window
Bugs:
– Fixed a display bug on abilities duration