There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Path of Survivors » v0.8.3 – Runs Win Condition
v0.8.3 – Runs Win Condition
Full game release targeted for January 8th, 2024!
Added:
– Each world now has a run win condition
– Stay alive for X number of minutes to win the run
– Surviving 8 minutes in World 1 = Run Win
– Upon reaching the winning threshold, Phenomemon bosses spawn every 3 seconds and they get larger each spawn
– No more Sanity Time can be earned after reaching the winning threshold
– Once the Sanity Timer runs out after reaching the winning threshold, you get additional rewards:
– Extra Attributes Points based on the World
– Extra Gold & Experience based on how much was earned in the run X World Multiplier
Changes:
– Starting Sanity Time is now based on half of the win time condition per World (4 minutes on World 1, 6.5 minutes on World 6)
– Sanity Time earned via wave clears scale with each World (+10 seconds on World 1, +15 seconds on World 6)
Changes:
– Fixed a bug where enemy skills were not visible