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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Geometry Arena 2 » v0.3.7 Update

This is a combination of beta updates from v0.3.7t1 to v0.3.7t4, and some changes made since then, now available on the default branch.

Update Log

Added a new weapon Swordmaster and its 6 modules.
(Swordmaster’s resource/logic optimizations will be gradually updated in future versions.)
Added shadow for Defender Barrier.
Set a minimum interval between injury sound effects.
Added shadows for the outer ring of constructs.
Added empty prompt and scroll boundaries to the loadout interface.
Fixed shadow issue of artificial walls.
Modified the formula for artificial wall’s length.
Body Size now affects the length of artificial walls, but no longer affects the width.
Modified the effect of upgrade Extended Wall.
Fixed an issue where the upgrade icons in the pause interface were sometimes displayed in wrong colors.
Fixed an issue where Conservatism did not work properly as an initial upgrade.
Added 111 achievements icons.
Added 5 achievements related to Swordmaster and Charge. (lack of icons temporarily)
Routinely reset leaderboard data.

Community

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Please feel free to share them via Steam or Discord.
I’d love to hear from you!
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