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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Nebula » Update notes for patch v1.1.5

Bug & Fixes:
* Boss Enemy will not rotate during pause anymore.
* Correct few spelling mistakes.
* Buffs Depo Circle will deactivate with delay, allowing to pick up all buffs first.

Weapons Changes for Default Values:
* Triple barrel: reload time changed from 3s to 4s.
* Double Gun: reload time changed from 3.5s to 4s.
* Normal Rockets: Damage 5->4 ; Reload 4s -> 4.5s
* Yellow Sondas: Reload 4.25s -> 4.5s
* Red Sondas: Reload 4.25s -> 4.5s
* Yellow, Blue, Red Lasers: Reload 4.25s -> 4.5s

* Yellow, Blue, Red Guns: Projectiles Numbers 4 -> 5
* Piercing Arrow: Damage 4->5 ; Arrow number 2->3
* Burning Blades: Damage 4->5 ; Jumps Number 1->2 ; Penetration 1->2
* Freezing Blades: Damage 4->5 ; Jumps Number 1->2 ; Penetration 1->2
* Gravity Field: Explosions Number 1->2
* Electric Discharge: Damage 4->6 ; Projectiles Number 2->3
* Space Mines: Change in Level-Up tree, additional launcher on level 4 and 7 in stead of 5 and 8.
* Yellow & Red Sondas : Change in Level-Up tree, additional launcher on level 4 and 7 in stead of 5 and 8.
* Plasma Torch : Change in Level-Up tree, additional launcher on 7 in stead of 8.

* AI for main weapon: increases search speed and reduced search radius in order to make it more reactive towards closer enemies.

Enemy Changes:
* Increased rotation speed for Boss space ship by 50%
* Increased rotation speed for Boss Turrets by 25%.

UI Improvement:
* Gears counter is showing now a mission gears_target as well.
* Added Black Outline around Buff Timer to make it more visible.
* Hot-Key for switching between Auto and Manual Aiming for a main weapon.
Now, during a mission, you can use “Q” on keyboard or “X” on a Gamepad to switch between Aiming options for main Turret.
Note: this is only working during the mission, when Pause Window is closed.

* Increased size for a crosshair.
* Re-Roll System: Three fist Re-Rolls are free from now on. Plus re-roll will always show a new items, when it is possible.
* Additional Toggle option to switch On/Off level indicators for equipment (weapons and power-ups).