Patch Notes Archive

Home » Updates » Patch Notes Feed » Nuclear Throne » Update #93 – Happy Birthday, Nuclear Throne! – Weekend of October 9th

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Nuclear Throne » Update #93 – Happy Birthday, Nuclear Throne! – Weekend of October 9th

You know what that is? That’s Rogue’s voice. Congratulations everybody! Not only does every Nuclear Throne character now have a voice, but this game has now officially been in Early Access for two years, and we’ve also just reached the final balance and polishing phase! This week was spent just cranking out details and polish, and finally implementing long awaited content! Either way, it’s probably safe to say this is the biggest update we’ve ever done.

    Feature

  • A voice for Rogue and all other remaining characters!
  • A new save file system. This means we hopefully won’t have to clear your save files anymore! As a side effect, we’ve decided to remove the Unlock All button. What you unlock now is (probably) yours forever. Unless you hit the delete button. Obviously.
  • Your loop streaks are now stored and displayed in the stats screen. Any loop you get is added to the streak, if you die before you loop the value is reset!
  • Little effects and sound for most mutations and ultras!
  • Sounds for some of the loop bosses!
  • All the music and all the level ambient tracks should now be in the game and all of them have been mastered!
  • Crown icons!
  • Two new rare enemies.
  • Rogue has been given a big overhaul, upgrading her Portal Strike damage and giving her a new Ultra replacing Resourceful.

    Balancing

  • Van portals now break walls when spawning.
  • Elite Inspectors have less HP.
  • Captain no longer drops ammo.
  • Heavy Auto Crossbow rate of fire has been decreased.
  • Elite Shielder projectiles are now slower and have a smaller explosion hitmask.
  • Cursed Crystals now have a slightly longer minimum time before teleporting again.
  • Rabbit Paw no longer affects gun drops.
  • Heavy Heart has been increased in effectiveness a tiny bit.
  • Palace Guardians no longer deal contact damage when appearing.
  • Buff Alligators now spawn more pellets from their projectile.
  • Splinter Gun and Golden Splinter Gun now have the same rate of fire.
  • Ultra Grenade Launcher has been given a proper update.
  • Bullet ammo size has been increased by two.
  • Exploding Guardians spawn fewer projectiles.
  • Elite Inspector walk speed has been decreased slightly.
  • Alligators are now always active.
  • Removed the Ion Cannon. You will not be missed.
  • Blood Cannon rate of fire has been decreased slightly.
  • Torches in the Crown Vault now have less HP.
  • Tweaked the loop spawn code a bit.
  • Heavy Bolts are now affected a bit less by Bolt Marrow.
  • Flak Cannon has more accuracy.
  • Sledgehammer deals slightly more damage.
  • CLASSIFIED doesn’t blow up Crystals before completing the boss intro.
  • Increased damage from IDPD explosions.
  • Proto chest now always contains a rusty revolver on dailies.
  • Decreased IDPD Shielder HP.
  • Elite Grunts now have slower reaction time but faster projectiles.

    Fixes

  • All bosses now end the boss music when killed.
  • Cursed Chests opened by portals now contain cursed weapons.
  • Fixed the quick restart music bug.
  • Fixed the Van exploit hopefully.
  • Fixed the Y.V. double loop on Ultra bug.
  • Small flames and craters can no longer appear outside the levels.
  • Crown of Blood description typo fixed.
  • Big Dog now shows the right cause of death when exploding.
  • Fixed Crown of Death de-select crash.
  • Shielder now always plays shield sound when shielding.
  • Fixed a daily crash bug.
  • Fixed a bug related to drawing the Freaks.
  • Fixed the notorious save file crash hopefully.
  • Fixed a co-op problem with Plant’s Throne Butt.
  • Crown is no longer drawn on random character.
  • IDPD Explosions now spawn craters.
  • Chicken can now heal back to full health.

    Misc

  • New Crown Guardians, gameplay is still very unfinished.
  • Heavy Grenade Launcher.
  • Updated Ultra icons.
  • Gamepad is now automatically detected.
  • Green explosions for the Throne and Generators!
  • Timer is now an option, and beating the game now shows your time.
  • Less screen shake for Plasma Explosions.
  • Inspectors now draw their pull effect behind their heads.
  • More particles for Laser Crystals before firing.
  • Removed all the old icons from the Character Select.
  • Added a NO HUD mode.
  • Generators now drop rads.
  • Re-spaced the loadout screen.
  • A ton of new weapon sounds.
  • Timer now also counts during mutation selection.
  • Removed the “keep old crown” option, instead made guardians spawn when running with a crown.
  • No Rad Canisters in the HQ.
  • Added some more tips.
  • Updated the credits.
  • Tutorial Bandits now explode into wood splinters.
  • The fade when sitting down now comes in a bit later.
  • Weapons now disappear properly when sucked into the portal to the next level, no longer leaving a copy behind when the portal disappears.
  • New splats for melting after using their active.
  • New Rogue HUD indicator for her ammo.
  • Tiny details: feathers, leaves, money.
  • Small blue flames for IDPD explosions.
  • Uncursing something now has a sound.
  • Empty Horror trying to fire now has a sound.
  • Sound for Dog Guardians landing.
  • Sound for mutation and crown icons popping up.
  • All elite IDPD now have sounds.
  • Added lightning particles to the portals.
  • Low HP sounds for some bosses.
  • Sounds for the final cutscene.
  • Updated the tiles for 0-1.
  • New slider art.
  • Sounds for Rogue Canisters.
  • New art for the IDPD explosions.
  • Updates to loads of projectiles for readability.
  • Ally art update.
  • Icon art update.
  • All mutation selection sounds.
  • New slashes.
  • Mutation sounds are now stereo.
  • Updated the mansion tiles.
  • New decals and props for various areas.
  • Update to the menu generation.
  • New Crown Vault art.
  • Sounds for the cursed enemies.
  • Updated flying maggot art.
  • Radiated maggot death sounds.
  • New gun for the Jungle Bandits.
  • Updated the color of the Freaks.
  • Sound for reaching level Ultra.
  • HQ is now less bright.
  • New Present Chest opening animation.
  • Sounds for the different IDPD portals.
  • Big Dog now explodes in a way cooler way.
  • Fire Trap game over image.
  • New portal sounds, also when inside.
  • Lil Hunter now has a sound when calling for backup.
  • Sounds for allies.
  • Grenade weapons now have a reload sound.
  • Various enemies had new sounds added.
  • Cool new car sounds.
  • Boss intro sounds.
  • A nice radioactive hum on the logo.
  • New disc sounds.
  • Little dust effects in the Crown Vaults.
  • More prop destruction sounds.
  • Removed the old Palace pillars.
  • Van hijack sounds.
  • Art update to the green rats.
  • Art for Heavy Heart.
  • Small 7-3 art detail added.

My eyes hurt from reading over this list a few times, so it’s time to sleep for a full day. We’re moving full speed ahead, and there’s a finish line that we’re eager to reach. Let us know what you think, what you like, what you don’t like – but mostly, please enjoy Nuclear Throne.

For those of you that have been with us for two years now – we cannot emphasize just how much we owe to your continued and unwavering support and enthusiasm. For those of you that joined us at any point after that, thank you so much for being part of this and allowing us to grow and reach beyond.

So from the entire team, Happy Birthday, Nuclear Throne, and Happy Birthday, Nuclear Throne community!