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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Striving for Light: Survival » Update 1.0.3.0a

Improvements:
  • Additional projectiles, projectile multiplicator and projectile spawn angle skill node is now only part of the base skill pool when the range weapon has projectiles (i.e. is excluded if you have chosen the emerald staff that summons spiders) to prevent unneccessary cluttering up of the skill tree
  • Improvements to the spawn rules for base skills depending on what skills are selected for the skill spawn pool

Balancing:
  • Woodweaver Range weapon: Added +6 additional companion damage