Patch Notes Archive

Home » Updates » Patch Notes Feed » Striving for Light: Survival » Update 1.0.3.0

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Striving for Light: Survival » Update 1.0.3.0

New Features:
  • New Blazing Trail Skill: The burning dodge skill got reworked and renamed. Blazing Trail now lays a trail of fire behind you when dodging. The size of the fire trail can be scaled by AoE size and the damage by your condition damage.

  • New Base Skill: Dodge Mastery – Increase your max dodge charges and your dodge regeneration. This skill might not be needed for all builds so it will only show up if you selected a dodge skill (or one got randomly added to the skill spawn pool). This will make it possible to build more around the dodge mechanic as you can now have more dodges and trigger your dodge attacks more frequently.

Improvements:
  • Improved and faster scene transition to make scene transitions more robust to prevent game freezes.

Fixes:
  • Fixes to scene transition to prevent game freezes

Join the community!

Want to report a bug or talk with fellow players about the game? You are invited to join our official disccord.